For the last four years or so I've found myself dealing with a technological ‘craze’ that has swept the world of high-performance and scientific computing: GPGPU. I'm therefore dedicating this subsection of my Technology column dedicated to the topic of high-performance parallel computing in general and GPGPU computing more specifically, with articles spanning general remarks, insights on peculiar aspects of these kind of programming, tutorials and so on.

GPGPU: what it is, what it isn't, what it can be
Posted by Oblomov
Rounding modes in OpenCL
Posted by Oblomov
Warp shuffles, or why OpenCL should expose low-level interfaces
Posted by Oblomov